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[0001] The present invention relates to amusement devices and more specifically, to an automated device suitable for juggling table tennis balls.
[0002] Numerous devices exist for pitching baseballs, tennis balls, table tennis balls, and the like to a person waiting to bat or catch the balls. These devices satisfactorily serve their primary purpose, namely, sports training, but leave remaining a need for an amusement device which is capable of completing a loop or cycle of ball travel in the absence of direct user participation.
[0003] The present invention provides a device having a station from which a ball (or other substantially hollow projectile) is launched; a basket (or other suitable diverter) connected to the station and operable to catch an airborne ball; and a gun (or other suitable launcher) connected to the station and operable to shoot a ball caught by the basket. The device facilitates a variety of amusing endeavors, many of which involve movement of a ball through a closed circuit which includes an airborne portion.
[0004] In a first application involving the present invention, a single device is used to facilitate an interactive game of catch. In particular, a person attempts to throw a ball into the basket on the device. If the attempt is successful, then the gun on the device shoots the ball back toward the person. If the attempt is unsuccessful, then the person must retrieve the ball and try again. The device may include an optional sensor for sensing when the ball is in position and signalling the gun to shoot accordingly, or the device may simply cause the gun to shoot intermittently regardless of the presence or absence of the ball.
[0005] In another application involving the present invention, a single device is used to play a game of catch with itself. In particular, the ball is loaded into the basket and subsequently shot either straight up in the air or toward a suitable rebound surface. The position of the device and/or the orientation of the gun may be adjusted so that the ball strikes the rebound surface and returns to the basket. The rebound surface may simply be a vertical wall forming part of a building or it may be an inclined surface (or any of several such surfaces) on a relatively smaller object, such as a paperweight or a desk clock. The ball may also strike more than one surface before returning to the basket. With an embodiment having the gun and the basket offset from one another, the present invention may be used to juggle multiple balls in cascading fashion. Another option involving a single device is to dispose the device at a first location and aim the gun at a second location which is connected to the first location by means of a ball returning track.
[0006] In an additional application involving the present invention, two of the devices are used to automatically play catch with one another. The gun on the left-hand device shoots the ball into the basket on the right-hand device, and then the gun on the right-hand device shoots the ball into the basket on the left-hand device. The relative positions of the devices may be established by trial and error, mathematical computation, a properly scaled measuring device, computer simulation, etc. With the introduction of multiple balls, devices with offset guns and baskets may be used to juggle in alternating or cross-over fashion.
[0007] In one mode of operation, a remote, hand-held trigger may be provided for each station, so that an operator can feel like he is juggling by controlling the firing sequence (LED's could be provided to “countdown” each launch time). In another mode of operation, each gun may be programmed to automatically shoot at a certain time (including on the hour and every fifteen minutes thereafter to provide a time keeping function, for example), or to shoot only after a sensor indicates the presence of the ball, or to shoot in response to a user generated signal. A potentiometer or other suitable means could be provided to adjust the automatic firing sequence of a respective gun, particularly when attempting to simulate juggling or some other critical firing sequence. Another possible variation is to facilitate adjustment to the strength and/or inclination of the guns.
[0008] In yet another application involving the present invention, at least the gun portion of a device is mounted on a base, and at least the basket portion of a device is mounted on a vehicle. The gun on the base shoots the ball into the basket on the vehicle. The position of the vehicle relative to the trajectory of the ball may be controlled in several different ways.
[0009] In one mode of operation, the vehicle occupies a “docked” or known position relative to the base. When a “start” signal is received, the vehicle departs toward an intercept position, and the gun on the base shoots the ball to arrive at the intercept position no sooner than the basket on the vehicle. Depending on the parameters involved and/or the desired effect, the gun may shoot before the vehicle departs, while the vehicle is moving, or after the vehicle has reached its destination.
[0010] Rather than shooting at the end of an appropriate time delay, the gun may alternatively shoot in response to a user generated signal, or in response to a signal generated by the vehicle. In one example of the latter scenario, for example, a sensor is be disposed along the path of the vehicle to generate a signal upon the arrival and/or passage of the vehicle. Multiple sensors may be used to generate additional actions, such as a preliminary “Ready, Aim, Fire” audio sequence, and/or to fire multiple balls where, for example, the vehicle is a train pulling multiple cars with baskets.
[0011] The vehicle may move in a variety of ways, including along a track; back and forth in a straight line across a floor surface; or any of several available routes across a floor surface. The vehicle may occupy and/or depart from a variety of known positions relative to the base, including in contact with the base; or a known location on a track which could be connected to the base or be spaced apart from the base. The vehicle may return the ball to the base by travelling back to the base with the ball on board, or by shooting the ball back to the base or by delivering the ball to another device on either a base or a vehicle.
[0012] In another mode of operation, a controller knows and/or controls the trajectory of the ball and the position of the vehicle. The controller may move the vehicle to intercept the trajectory of the ball and/or may adjust the gun to alter the trajectory of the ball so that it terminates at the location of the vehicle.
[0013] In yet another mode of operation, a person may control the position of the vehicle and/or the trajectory of the ball. In a game, for example, a person may be required to get the vehicle to a designated position in time to catch the ball. A defender may have the task of attempting to impede the person's progress by attacking and/or obstructing the path of the vehicle (by using another vehicle, laying down mines, etc.).
[0014] In still another application involving the present invention, a device is mounted on a first vehicle, and a device is mounted on a second vehicle. In a first type of game involving the vehicles, they play catch with one another by shooting the ball back and forth, and/or they both attempt to catch a single ball fired from a base. In another type of game game, one group or team of vehicles attempts to move the ball down a field while another team attempts to defend (in a manner similar to Ultimate Frisbee). When a sensor indicates the presence of the ball, that vehicle's motor ability is impaired, and that vehicle's gun must be fired within a predetermined time or it fires automatically. When the ball is “dropped” the other team takes possession.
[0015] In an automated game of catch, two such vehicles may be mounted on a closed circuit track at positions approximately diametrically opposed from one another. A controller may use sensors to monitor the relative positions of the vehicles and fire the guns at appropriate times. In the alternative (which eliminates the need for sensors), two of the devices may simply be mounted on a rotating member at angularly displaced locations. Additional aspects of the present invention may become apparent from the more detailed description that follows.
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[0017] FIGS.
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[0019] FIGS.
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[0051]
[0052]
[0053]
[0054]
[0055] In block
[0056] When a ball is detected, the logic exits loop
[0057] The operation just described allows a pair of launchers
[0058] Details concerning the construction of launcher
[0059] The logic 108 can be implemented in either digital or analog format.
[0060] In executing this action, sensor
[0061] When Vcap falls below the voltage on line
[0062] The launcher
[0063] Still another approach is independent of knob
[0064] Knob
[0065] In
[0066] In
[0067] The truck
[0068] During the truck's travel from the FIRST position to the SIXTH position, the firing of the launcher
[0069] In another approach, the firing of the launcher is under direct control of the player. For example, the RC time constant of resistor
[0070] In a third approach, a computer controls the launch, as discussed later.
[0071] In a fourth approach, a sensor
[0072]
[0073] In
[0074]
[0075] In another embodiment, shown in the sequence of
[0076] As shown in
[0077]
[0078] In operation, the launcher
[0079] In
[0080]
[0081] A base
[0082] A significant feature of
[0083] This relative fixity of position of funnel
[0084] However, if the adjustment of the second launcher required movement of its goal-net, then the first launcher would require additional adjustment, in order to strike the newly positioned goal-net of the second launcher. The separation between barrel
[0085]
[0086]
[0087] Apparatus which controls the events described above is shown in FIGS.
[0088] A computer is indicated as a receiver of the “vehicle present” signals. When a vehicle-present signal is received from SENSOR
[0089] If the launch is successful, the truck
[0090] In the preceding scenario, the truck
[0091] The computer
[0092] In another embodiment, a model train
[0093] The launchers can be adjusted in position by the computer.
[0094] It may be desirable to control the exact instant of firing the ball from a vehicle by reference to a station on the ground.
[0095] In operation, the disc
[0096]
[0097] Preferably, the remote control
[0098]
[0099]
[0100] An advantage of the embodiment of
[0101] Many of the FIGS. above show a CONTROL which controls shooting of the ball.
[0102] A switch
[0103] The user can adjust the delay
[0104] In addition to the automatic shooting just described, shooting can be triggered in other ways. A remote signal received by block
[0105]
[0106] When the delay expires, a signal is applied to line
[0107] OR gate
[0108] In
[0109]
[0110]
[0111] But when V
[0112] As indicated, resistor R is adjustable, to adjust the length of the PULSE applied to the FET, to thereby control the amount of time the solenoid
[0113]
[0114] The resistors are of different values. For example, if resistor R
[0115]
[0116] When the RELAY is in its non-powered state, battery BAT charges capacitor C
[0117] The apparatus of
[0118]
[0119] A close analysis of the sequence will illustrate an interesting fact. It may be thought that the instant at which the target pivots is critical, but such is not believed to be the case. The reason is that the ejection of the ball can be divided into two events: (1) the bounce of the ball from the target, which occurs whether or not the target pivots, and (2) the “swat” issued by the pivoting target.
[0120] By conservation of energy principles, and the principle of superposition in linear systems, it can be shown that it does not matter whether the bounce and the swat are simultaneous, or whether the bounce occurs first. (The third situation, where the bounce occurs after the swat, is clearly impossible, because the bounce causes the swat.) The bounce-before-swat situation is somewhat more likely, due to the processing delay required for the signal issued by the sensor S to become transformed into a power signal reaching the solenoid
[0121]
[0122]
[0123] With this arrangement, the launchers can juggle, if properly configured. For example, in
[0124] Figure
[0125] Then, in frame C, when the hollow ball reaches the 1 o'clock position, the right-hand launcher
[0126] Then, in frame G, which is the mirror-image of frame D, the solid ball and the cross-ball meet at the 10 o'clock position. Finally, frame H is reached, which is the same as frame B as to position of balls, and the sequence repeats.
[0127] A single launcher can juggle by itself, as shown in
[0128]
[0129] A digital CONTROL, comprising a microprocessor, such as that sold under the name BASIC STAMP, by Parallax Computing, receives the HIGH signal on line L
[0130] The logic idles in block
[0131] These analog inputs indicate the amount of the delay, and the power with which the ball B should be shot. In block
[0132] In a similar manner, block
[0133] Then, in block
[0134] A diode D has charged capacitor CC, which is about 3,000 microFarads, to about 90 volts, from wall current indicated as 120 volts AC. Applying current to the COIL causes the REED to connect to terminal T
[0135] In the apparatus of
[0136] A USER SWITCH can be provided in
[0137] The USER SWITCH is indicated as blocks
[0138] A ball dispenser
[0139] The program contained within the CONTROL of
[0140]
[0141] The sheet of
[0142] After making the cuts and score lines, fold along opposite edges of the square so that surface E faces toward surface F. Next, fold along other opposite edges of the square so that surfaces B face away from one another. Next, fold between sections B and A so that surfaces A face away from the circular hole and portions of sections A overlap one another. Next, staple sections A to one another to define a square opposite the circular hole. The resulting square and the flaps on sections B form a “base” to be disposed about the launcher.
[0143] After the “base” is complete, fold along lines between sections D and section E so that surfaces D face toward one another. Next, fold along lines between sections C and D so that surfaces C face toward surface E and portions of sections C overlap both one another and section F. Next, dispose tape about the resulting “box” or “tube”.
[0144] After the “box” is complete, and the outermost portions of the sections G have been removed, fold each surface K toward surface J and then back again. Next, fold each surface G away from its adjacent surface H; fold each surface H toward its adjacent surface I; and fold each surface I toward surface J. On one side at a time, insert section G inside the box so that the fold line between sections G and H coincides with the top of the box. Staple section G to section D and then repeat for other side. Finally, staple each section K to adjacent section H.
[0145]
[0146] A table tennis ball can be used as the projectile
[0147] A “capture cross-section” of the basket
[0148] The capture cross section can also be defined in terms of angles, analogous to the spherical coordinates used in trigonometry. These angles bracket the paths of the incoming ball. For example, if the basket can catch balls, from those travelling horizontally, to those travelling vertically, the angle would range from zero (horizontal) to ninety (vertical). A similar approach can be applied in the horizontal direction. For example, if the basket can catch balls incoming from the east, and the north, and all angles in-between, it would capture angles spanning 90 degrees.
[0149] In one embodiment, the basket is sturdy enough to capture a table tennis ball, but not to capture a golf ball. The mass of a golf ball is a defined quantity. One reason is to limit play to harmless balls.
[0150] In one embodiment, the basket is effective to capture balls which have been airborne for 15 feet, and cannot capture ground-borne balls, such as rolling balls.
[0151] Numerous substitutions and modifications can be undertaken without departing from the true spirit and scope of the invention. What is desired to be secured by Letters Patent is the invention as defined in the following claims.