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[0001] This application claims the benefit of U.S. Provisional Application No. 60/077,039, filed Mar. 6, 1998.
[0002] This invention relates to gaming devices which generate random combinations of symbols and provide a “win” indication if the random combination generated corresponds to one of a plurality of pre-determined winning combinations, and, more particularly, to a gaming device of the aforementioned character wherein advertising messages are interspersed between the symbols. In other words, instead of a random combination of symbols, the gaming device will display advertising related to products, services, or the like.
[0003] The gaming devices under consideration here are commonly known as slot machines and can be broadly divided into two classes: namely, electro-mechanical devices which are energized by an elongated arm and video devices which are energized by pressing one or more buttons on the housing of the device. In the electro-mechanical device, the aforementioned symbols are displayed on a plurality of wheels whereas, in the video device, the spinning of the wheels is simulated by the video circuitry.
[0004] Long habituation has resulted in the use of conventional symbols such as various types of fruits or numerals. The present invention will be disclosed as utilized in a video slot machine, but it will be obvious to those skilled in the art that the invention can be applied to mechanical or electro-mechanical slot machines.
[0005] As is well known to those skilled in the art, a video slot machine has a display screen on which a simulation of three spinning wheels of the slot machine is presented. Each simulated wheel incorporates a plurality of game elements such as a “cherry”, an “orange”, a “BAR” or the like. The appearance of the various symbols on the respective simulated wheels is determined by electronic circuitry which is commonly controlled by an electronic micro-processor.
[0006] An object of the present invention is to substitute a pre-determined number of the conventional symbols with advertising materials so that, during dwell time of the machine, the advertising messages will be automatically displayed to an individual utilizing the machine. For instance, various products, such as soft drinks, cigarettes, or the like can be the subject of the advertising messages and the trademarks of the products can appear on each of the three video wheels of the machine.
[0007] Another object of the invention is the provision of advertising symbology on the wheels of a slot machine wherein the advertising symbology is integrated into the “win” circuitry of the machine so that one or more or all of the advertising symbology on the wheels of the machine can provide a pay-out in accordance with the pre-determined operational adjustment of the machine's circuitry.
[0008] For instance, an advertising symbol appearing on one wheel in conjunction with conventional symbology, such as cherries or bells on the other two wheels can materially increase the pay-out to the player, thus engendering goodwill for the advertiser on the machine.
[0009] In addition, the appearance of the advertising symbology on all three wheels can result in a major pay-out of substantial sums of money to the player. In this manner, the goodwill engendered by the pay-outs associated with the advertising symbology materially reinforces the advertising message which is displayed on the wheels of the machine.
[0010]
[0011]
[0012] Referring to the drawings, and particularly to
[0013] A slot
[0014] Conventionally, three wheels
[0015] Normally, when the bank
[0016] As previously mentioned, the pay-outs are determined by the proprietor of the machines and are frequently displayed on the machine as at
[0017] The operation of such machines is normally controlled by a micro-processor which generates signals that determine the number of increments each of the respective reels or wheels
[0018] For instance, the combination of all three wheels
[0019] In these instances, for instance, the presence of one AD wheel
[0020] The chart
[0021] In addition, during the dwell time on the machine, a message is conveyed to passers-by or, initially, to a player approaching the machine for the first time. It should be noted that the principles of the invention can be applied with equal cogency to conventional mechanical or electro-mechanical slot machines, although, of course, greater flexibility of combinations is achieved with the microprocessor of the machine
[0022] It should be noted that the advertisers can confine their messages solely to the advertising function of the machine and that the gaming use of the ads is an additional aspect of the invention.