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US20110074791 GPGPU SYSTEMS AND SERVICES  
Graphics processing units (GPUs) deployed in general purpose GPU (GPGPU) units are combined into a GPGPU cluster. Access to the GPGPU cluster is then offered as a service to users who can use...
US20120120077 RECRUITING ADDITIONAL RESOURCE FOR HPC SIMULATION  
Graphics processing units (GPUs) deployed in general purpose GPU (GPGPU) units are combined into a GPGPU cluster. Access to the remote GPGPU cluster is then offered as a service to users who can...
US20110050711 VIRTUALIZATION OF GRAPHICS RESOURCES  
Graphics resources are virtualized through an interlace between graphics hardware and graphics clients. The interface allocates the graphics resources across multiple graphics clients, processes...
US20110060924 Power Management in Multi-GPU Systems  
A method of power management is provided. The method includes detecting an event, assign a first responsibility to a first graphics processing unit (GPU) and a second responsibility to second GPU,...
US20120236010 Page Fault Handling Mechanism  
Page faults arising in a graphics processing unit may be handled by an operating system running on the central processing unit. In some embodiments, this means that unpinned memory can be used for...
US20140168227 SYSTEM AND METHOD FOR VERSIONING BUFFER STATES AND GRAPHICS PROCESSING UNIT INCORPORATING THE SAME  
A system and method for versioning states of a buffer. In one embodiment, the system includes: (1) a page table lookup and coalesce circuit operable to provide a page table directory request for a...
US20100328323 VIRTUAL GRAPHICS DEVICE DRIVER  
Systems and methods are disclosed to enable switching of graphics processing unit (GPU) resources based on different factors. Embodiments include a virtual graphics driver as an interface between...
US20130162658 SYNCHRONIZATION WITH SEMAPHORES IN A MULTI-ENGINE GPU  
A method for performing an operation using more than one resource may include several steps: requesting an operation performed by a resource; populating a ring frame with an indirect buffer...
US20140292773 VIRTUALIZATION METHOD OF VERTICAL-SYNCHRONIZATION IN GRAPHICS SYSTEMS  
A method for rendering frames in graphic systems includes not displaying at least one frame in a sequence of frames.
US20100321395 DISPLAY SIMULATION SYSTEM AND METHOD  
A display simulation system is provided having a flexible design for emulating and/or supporting any number of display types and/or display standards. The display simulation system may include one...
US20110273458 Shared Graphics Infrastructure  
Systems and methods that provide for a common device enumeration point to a class of software objects, which represent hardware and can emit 2D bitmaps, via a presentation interface component....
US20110157189 SHARED BUFFER TECHNIQUES FOR HETEROGENEOUS HYBRID GRAPHICS  
The graphics processing technique includes detecting a transition from rendering graphics on a first graphics processing unit to a second graphics processing, by a hybrid driver. The hybrid...
US20140002466 METHOD AND DEVICE FOR EFFICIENT PARALLEL MESSAGE COMPUTATION FOR MAP INFERENCE  
A message passing scheme for MAP inference on Markov Random Fields based on a message computation using an intermediate input vector I, an output message vector M, an auxiliary seed vector S, all...
US20050270290 FONT DISPLAY METHOD USING A FONT DISPLAY CO-PROCESSOR TO ACCELERATE FONT DISPLAY  
A font display method using a font display co-processor to accelerate font display includes receiving font information from a baseband CPU and loading a mapping table, a font bitmap table, and a...
US20120056891 MIGRATING AND SAVE RESTORING A VIRTUAL 3D GRAPHICS DEVICE  
A virtual graphics processing unit within a virtual machine may be restored by causing a reset to the virtual graphics processing unit. The state of the virtual graphics processing unit may not be...
US20130063450 SMART POWER MANAGEMENT IN GRAPHICS PROCESSING UNIT (GPU) BASED CLUSTER COMPUTING DURING PREDICTABLY OCCURRING IDLE TIME  
A method includes automatically acquiring, through a resource manager module associated with a driver program executing on a node of a cluster computing system, information associated with...
US20080316215 Computing device for running computer program on video card selected based on video card preferences of the program  
A computing device includes a number of video cards. The computing device also includes a mechanism to determine one or more parameters relating to video card parameters of a target computer...
US20140184634 System for Optimizing Graphics Operations  
Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically...
US20120147011 System for Optimizing Graphics Operations  
Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically...
US20110169857 System for Optimizing Graphics Operations  
Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically...
US20150206275 MULTI-GRAPHICS PROCESSING UNIT (GPU)-BASED MULTI-PHYSICS SIMULATION METHOD AND APPARATUS  
A multi-graphics processing unit (GPU)-based multi-physics simulation method and apparatus. In an exemplary embodiment, the multi-physics simulation method includes: determining a domain dividing...
US20150185820 LOW-POWER GPU STATES FOR REDUCING POWER CONSUMPTION  
The disclosed embodiments provide a system that drives a display from a computer system. During operation, the system detects an idle state in a first graphics-processing unit (GPU) used to drive...
US20140192064 LOW-POWER GPU STATES FOR REDUCING POWER CONSUMPTION  
The disclosed embodiments provide a system that drives a display from a computer system. During operation, the system detects an idle state in a first graphics-processing unit (GPU) used to drive...
US20130038615 LOW-POWER GPU STATES FOR REDUCING POWER CONSUMPTION  
The disclosed embodiments provide a system that drives a display from a computer system. During operation, the system detects an idle state in a first graphics-processing unit (GPU) used to drive...
US20050275603 Display apparatus and display system using the same  
A display system having a computer including a computer network module accessing to a network for data communication, a data storage to store multimedia data and a computer controller to transmit...
US20140340410 METHOD AND SERVER FOR SHARING GRAPHICS PROCESSING UNIT RESOURCES  
A method for sharing graphics processing unit (GPU) resources between a first server and a second server, each of the server comprising a video adapter, the adapter comprising a GPU. The second...
US20130033504 Seamless Display Migration  
Exemplary embodiments of methods, apparatuses, and systems for seamlessly migrating a user visible display stream sent to a display device from one rendered display stream to another rendered...
US20130050229 TERMINAL AND APPLICATION EXECUTION METHOD THEREOF  
A terminal equipped with a central processing unit (CPU) and a graphics processing unit (GPU) performs a method for executing applications in adaptation to the load of the CPU and GPU. The...
US20110037768 System for Emulating Graphics Operations  
Disclosed is a system for producing images including emulation techniques using multiple processors. The system provides for emulation of graphics processing resources such that a central...
US20130147813 Software Constants File  
Methods and systems relating to providing constants are provided. In an embodiment, a method of providing constants in a processing device includes copying a constant of a first constant buffer to...
US20120188258 GRAPHICS PROCESSING DISPATCH FROM USER MODE  
A method, system, and computer program product are disclosed for providing improved access to accelerated processing device compute resources to user mode applications. The functionality disclosed...
US20100289803 MANAGING GRAPHICS LOAD BALANCING STRATEGIES  
A method and system for managing graphics load balancing strategies are disclosed. The method comprises using a plurality of rendering servers to render a multitude of graphics frames for a...
US20120229478 REDUCED CONTEXT DEPENDENCY AT TRANSFORM EDGES FOR PARALLEL CONTEXT PROCESSING  
A method and apparatus for parallel processing of at least two bins relating to at least one of a video and an image. The method includes determining scan type of at least a portion of the at...
US20120229476 PHYSICAL GRAPHICS CARD USE FOR MULTIPLE USER COMPUTING  
The current invention allows the connection of a plurality of monitors to a single host computer, allowing the use by a plurality of users without the additional cost and complexity of a terminal...
US20150206511 LEVERAGING COMPRESSION FOR DISPLAY BUFFER BLIT IN A GRAPHICS SYSTEM HAVING AN INTEGRATED GRAPHICS PROCESSING UNIT AND A DISCRETE GRAPHICS PROCESSING UNIT  
A graphics system includes an integrated graphics processor and a discrete graphics processing unit. An intra-system bus coupled data from the discrete graphics processing unit to the integrated...
US20070013701 Method for distributing messages, computer, and program  
According to an aspect of the present invention, in a virtual space unit area, a message is distributed among computers using a physical topology based on a physical network. This avoids delaying...
US20100091025 SEAMLESS DISPLAY MIGRATION  
Exemplary embodiments of methods, apparatuses, and systems for seamlessly migrating a user visible display stream sent to a display device from one rendered display stream to another rendered...
US20140022263 METHOD FOR URGENCY-BASED PREEMPTION OF A PROCESS  
The desire to use an Accelerated Processing Device (APD) for general computation has increased due to the APD's exemplary performance characteristics. However, current systems incur high overhead...
US20150077422 PARALLEL FLOOD-FILL TECHNIQUES AND ARCHITECTURE  
Flood-fill techniques and architecture are disclosed. In accordance with one embodiment, the architecture comprises a hardware primitive with a software interface which collectively allow for both...
US20140104285 PARALLEL FLOOD-FILL TECHNIQUES AND ARCHITECTURE  
Flood-fill techniques and architecture are disclosed. In accordance with one embodiment, the architecture comprises a hardware primitive with a software interface which collectively allow for both...
US20050091615 Gui application development supporting device, gui display device, method, and computer program  
An apparatus and method, which make it possible to easily set and execute various animation representations according to the state of a cursor, are provided. In association with each of a state of...
US20110063304 CO-PROCESSING SYNCHRONIZING TECHNIQUES ON HETEROGENEOUS GRAPHICS PROCESSING UNITS  
The graphics co-processing technique includes receiving display operation for execution by a graphics processing unit on an unattached adapter. The display operation is split into a copy from a...
US20120154410 APPARATUS AND METHOD FOR PROCESSING A FRAME IN CONSIDERATION OF THE PROCESSING CAPABILITY AND POWER CONSUMPTION OF EACH CORE IN A MULTICORE ENVIRONMENT  
An apparatus and method for processing a frame in consideration of processing capability and power consumption for each core in a multi-core system are provided. To perform a user interface...
US20140055464 HARDWARE ACCELERATION FOR REMOTE DESKTOP PROTOCOL  
A method for offloading remote terminal services processing tasks to a peripheral device that would otherwise be performed in a computer system's processor and memory. In one embodiment, the...
US20090295810 INFORMATION PROCESSING APPARATUS  
According to one embodiment, an information processing apparatus includes a display module, a first display controller configured to generate a first video signal, a second display controller...
US20100315427 MULTIPLE GRAPHICS PROCESSING UNIT DISPLAY SYNCHRONIZATION SYSTEM AND METHOD  
Systems and methods for utilizing multiple graphics processing units for controlling presentations on a display are presented. In one embodiment, a dual graphics processing system includes a first...
US20100164954 Tessellator Whose Tessellation Time Grows Linearly with the Amount of Tessellation  
In accordance with some embodiments, a tessellator may experience only a linear increase in tessellation time with increasing edge levels of detail. Conventionally, tessellators experience a...
US20130088500 Policy-Based Switching Between Graphics-Processing Units  
The disclosed embodiments provide a system that configures a computer system to switch between graphics-processing units (GPUs). In one embodiment, the system drives a display using a first...
US20150123977 LOW LATENCY AND HIGH PERFORMANCE SYNCHRONIZATION MECHANISM AMONGST PIXEL PIPE UNITS  
A method for synchronizing a plurality of pixel processing units is disclosed. The method includes sending a first trigger to a first pixel processing unit to execute a first operation on a...
US20130229420 PERFORMANCE ALLOCATION METHOD AND APPARATUS  
In accordance with some embodiments, a graphics process frame generation frame rate may be monitored in combination with a utilization or work load metric for the graphics process in order to...

Matches 1 - 50 out of 280 1 2 3 4 5 6 >