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Document Title |
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US20140320488 |
3D BUILDING MODEL CONSTRUCTION TOOLS
A method for correcting 3D building objects is provided. Construction tools available within the visualization tool provide edge squaring and edge snapping of the 3D building objects, correcting... |
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US20150193968 |
Sparse Rasterization
An importance map indicates, for each of a plurality of pixels, whether the pixel is considered important enough to be rendered. A hierarchical tree for pixels is created to generate a... |
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US20150097829 |
3D Modeling Using Unrelated Drawings
A method is disclosed to create a 3D model using unrelated drawings. The unrelated drawing may represent the top view, front view, and side view of the 3D model. A user can draw on a computer... |
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US20130249910 |
Game Apparatus, Game Program and Game System
A game apparatus generates control point data for forming a contour of each part of a character, generates a line model of a body being a line polygon model along the body on the basis of the... |
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US20140071125 |
Patient-Specific Segmentation, Analysis, and Modeling from 3-Dimensional Ultrasound Image Data
Methods and systems to analyze and predict patient-specific physiological behavior of a human organ or anatomical entity such as the heart complex and the heart subcomponents from 3-dimensional... |
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US20130271460 |
APPARATUS AND METHOD FOR GENERATING 3D TREE IMAGES
Disclosed is an apparatus for generating 3D tree images, which comprises an object separation unit which is configured to extract a background and objects from an externally received 2D tree image... |
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US20130181987 |
GESTURES AND TOOLS FOR CREATING AND EDITING SOLID MODELS
A modeling tool is activated in a 3D modeling application executing on a multi-touch device. A visual representation of a grid system tool is displayed in an active modeling plane and has three... |
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US20140104272 |
ANATOMICAL RECOGNITION, ORIENTATION AND DISPLAY OF AN UPPER TORSO TO ASSIST BREAST SURGERY
Various methods, techniques or modules are provided to allow for the automated analysis of the 3-D representation of the upper front torso (i) to recognize 3-D anatomical features, (ii) to orient... |
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US20130027399 |
ANATOMICAL RECOGNITION, ORIENTATION AND DISPLAY OF AN UPPER TORSO TO ASSIST BREAST SURGERY
Various methods, techniques or modules are provided to allow for the automated analysis of the 3-D representation of the upper front torso (i) to recognize 3-D anatomical features, (ii) to orient... |
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US20120256921 |
3-D CLIPPING IN A GRAPHICS PROCESSING UNIT
A graphics processing unit (GPU) efficiently performs 3-dimensional (3-D) clipping using processing units used for other graphics functions. The GPU includes first and second hardware units and at... |
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US20150178976 |
View Dependent Level-of-Detail for Tree-Based Replicated Geometry
An exemplary method for displaying geographic data in a three-dimensional environment includes identifying a node in a node tree including an instance set. The method also includes identifying a... |
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US20140368498 |
Shape Preserving Mesh Simplification
Systems and methods for simplifying a three-dimensional mesh providing a three-dimensional model, such as a three-dimensional model of a cityscape, are provided. In particular, mesh simplification... |
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US20150206341 |
METHOD FOR PROVIDING A THREE DIMENSIONAL BODY MODEL
A method for providing a three-dimensional body model which may be applied for an animation, based on a moving body, wherein the method comprises providing a parametric three-dimensional body... |
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US20110087350 |
METHODS AND SYSTEM FOR ENABLING PRINTING THREE-DIMENSIONAL OBJECT MODELS
The present invention relates to a system and method of transforming an inconsistent 3D (three-dimensional) model of one or more 3D objects into a valid printable 3D model, said method comprising:... |
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US20120069017 |
Method and System for Efficient Extraction of a Silhouette of a 3D Mesh
A method and system for extracting a silhouette of a 3D mesh representing an anatomical structure is disclosed. The 3D mesh is projected to two dimensions. Silhouette candidate edges are generated... |
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US20140168217 |
METHOD OF FITTING VIRTUAL ITEM USING HUMAN BODY MODEL AND SYSTEM FOR PROVIDING FITTING SERVICE OF VIRTUAL ITEM
A method of fitting a virtual item using a human body model and a system for providing a fitting service of a virtual item are provided, the method including determining whether a user is located... |
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US20130335413 |
SYSTEM AND METHOD FOR ESTIMATING CONSTRUCTION DURATION
A system and method for estimating construction duration. The system includes a three-dimensional (3D) building information model (BIM) module, a duration estimation module, and a 4D BIM module.... |
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US20140078139 |
PREOPERATIVELY PLANNING AN ARTHROPLASTY PROCEDURE AND GENERATING A CORRESPONDING PATIENT SPECIFIC ARTHROPLASTY RESECTION GUIDE
Methods of manufacturing a custom arthroplasty resection guide or jig are disclosed herein. For example, one method may include: generating MRI knee coil two dimensional images, wherein the knee... |
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US20130335415 |
CONVERGED SECURITY MANAGEMENT SYSTEM AND METHOD
A converged security management system includes a geographical information optimization converter for converting pieces of geographical information collected for converged security management into... |
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US20140028674 |
SYSTEM AND METHODS FOR THREE-DIMENSIONAL REPRESENTATION, VIEWING, AND SHARING OF DIGITAL CONTENT
A digital content delivery system configured to aggregate user-selected digital content objects (tile) into a three-dimensional (3-D) object representation having a user-specified geometric output... |
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US20120299916 |
SYSTEM AND METHOD FOR QUANTITATIVE MEASUREMENT OF CARTILAGE HEALTH USING MRI MAPPING TECHNIQUES
This disclosure describes systems, methods, and apparatus for generating a 3D rendering of and quantitative analysis of biochemical MRI voxels corresponding to a tissue or organ of interest.... |
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US20140303778 |
CREATION AND USE OF VIRTUAL PLACES
An apparatus, method and system facilitate efficient creation of virtual places and provide tools for using the virtual places. The virtual places include a virtual real estate listing, newsworthy... |
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US20110301760 |
CREATION AND USE OF VIRTUAL PLACES
An apparatus, method and system facilitate efficient creation of virtual places and provide tools for using the virtual places. The virtual places include a virtual real estate listing, newsworthy... |
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US20140092090 |
MORPHOLOGICAL ATTRACTOR FOR CREATING CUSTOM ANCESTORS IN INHERITANCE-BASED CHARACTER GENERATION
Techniques are disclosed for creating and customizing graphical models. In one embodiment, a design application receives a morphological attractor created from the same mesh as one or more... |
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US20140160123 |
GENERATION OF A THREE-DIMENSIONAL REPRESENTATION OF A USER
Described herein are technologies pertaining to generating a relatively accurate virtual three-dimensional model of a head/face of a user. Depth frames are received from a depth sensor and color... |
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US20130194263 |
THREE-DIMENSIONAL IMAGE DISPLAY DEVICE AND THREE-DIMENSIONAL IMAGE DISPLAY PROGRAM
When generating an approximate right prism model, an approximate right prism model generating unit 14 expresses a hierarchical relationship among original right prism models and approximate right... |
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US20130155064 |
Method and System for Aortic Valve Calcification Evaluation
A method and system for automatic aortic valve calcification evaluation is disclosed. A patient-specific aortic valve model in a 3D medical image volume, such as a 3D computed tomography (CT)... |
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US20140354637 |
CREATING A SYNTHETIC MODEL WITH ORGANIC VERACITY
A method of creating a real time synthetic model tracking a dynamic physical entity, comprising: a) Receiving multiple points extracted from a sequence of 3D information depicting a dynamic... |
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US20140347357 |
GRAPHIC PROCESSING UNIT AND TILE-BASED RENDERING METHOD
A graphics processing unit (GPU) is provided. The GPU includes a tiling unit and a rasterizer. The tiling unit is configured to determines primitives touching a corresponding tile in tiles in an... |
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US20150193975 |
Real Time Concurrent Design of Shape, Texture, and Motion for 3D Character Animation
Systems and methods for automatically generating animation-ready 3D character models based upon model parameter, clothing selections, and texture-region color component selections are described.... |
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US20120013617 |
METHOD FOR GLOBAL PARAMETERIZATION AND QUAD MESHING ON POINT CLOUD
The present invention comprises a method for global parameterization and quadrangulation on point cloud. The method comprises: (a) computing and smoothing principal direction field over the point... |
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US20130215116 |
System and Method for Collaborative Shopping, Business and Entertainment
The methods and systems described herein relate to online methods of collaboration in community environments. The methods and systems are related to an online apparel modeling system that allows... |
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US20130286014 |
Custom Jewelry Configurator
A jewelry configurator is disclosed which permits a consumer or end user to begin with a catalog of jewelry pieces that he is able to then customize and alter in various ways to tailor the piece... |
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US20140267252 |
USING CURVES TO EMULATE SOFT BODY DEFORMATION
Using curves to emulate soft body deformation in a computer-generated character is disclosed. A method can include accessing a reference model mapped to one or more deformation curves for the... |
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US20150015577 |
IDENTIFYING FEATURES IN POLYGONAL MESHES
A polygonal mesh is received and the edges and vertices of the polygonal mesh are analyzed. A positive (e.g., convex or protruding) feature may be identified where the positive feature is bound by... |
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US20110090220 |
ORDER-PRESERVING DISTRIBUTED RASTERIZER
One embodiment of the present invention sets forth a technique for rendering graphics primitives in parallel while maintaining the API primitive ordering. Multiple, independent geometry units... |
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US20140375633 |
Texture Blending Between View-Dependent Texture and Base Texture in a Geographic Information System
Systems and methods for rendering a view-dependent texture in conjunction with a three-dimensional model of a geographic area are provided. A view-dependent texture can be rendered in conjunction... |
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US20130176306 |
AVATAR EYE CONTROL IN A MULTI-USER ANIMATION ENVIRONMENT
In a multi-participant modeled virtual reality environment, avatars are modeled beings that include moveable eyes creating the impression of an apparent gaze direction. Control of eye movement may... |
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US20120327085 |
AVATAR EYE CONTROL IN A MULTI-USER ANIMATION ENVIRONMENT
In a multi-participant modeled virtual reality environment, avatars are modeled beings that include moveable eyes creating the impression of an apparent gaze direction. Control of eye movement may... |
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US20150170328 |
Primitive Processing in a Graphics Processing System With Tag Buffer Storage of Primitive Identifiers
A graphics processing system has a rendering space which comprises one or more tiles. The system comprises a processing module configured to perform hidden surface removal for primitives of a tile... |
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US20120106796 |
CREATING A CUSTOMIZED AVATAR THAT REFLECTS A USER'S DISTINGUISHABLE ATTRIBUTES
A capture system captures detectable attributes of a user. A differential system compares the detectable attributes with a normalized model of attributes, wherein the normalized model of... |
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US20150187131 |
FEATURE-BASED CLOUD COMPUTING ARCHITECTURE FOR PHYSICS ENGINE
A method for shape compression and physics processing is provided. One embodiment includes providing a volume model including a shape with one or more complex portions. The volume model is... |
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US20120280992 |
GRID WALK SAMPLING
The grid walk sampling technique is an efficient sampling algorithm aimed at optimizing the cost of triangle rasterization for modern graphics workloads. Grid walk sampling is an iterative... |
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US20150130798 |
RASTERIZATION IN GRAPHICS PROCESSING SYSTEM
A method and system are provided for performing rasterisation of input primitives to generate graphics fragments to be subsequently processed to generate output data for display in a render output... |
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US20060164413 |
Computer-implemented geometric shape interaction process
A computer-based method of creating displays of a number of different geometric shapes that are displayed on the computer display. Display limitations that retain predetermined orientations of at... |
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US20130127853 |
SYSTEM AND METHOD FOR AUTOMATIC RIGGING OF THREE DIMENSIONAL CHARACTERS FOR FACIAL ANIMATION
A system and method for automatic rigging of three dimensional characters for facial animation provide a rigged mesh for an original three dimensional mesh. A representative mesh is generated from... |
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US20140035913 |
VIRTUAL DRESSING ROOM
A method and system are provided to facilitate recognition of gestures representing commands to initiate actions within an electronic marketplace on behalf of a user. Spatial data about an... |
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US20150243069 |
VIEW INDEPENDENT COLOR EQUALIZED 3D SCENE TEXTURING
One disclosed example method for view independent color equalized 3D scene texturing includes capturing a plurality of keyframes of an object; accessing a 3D representation of the object... |
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US20140267251 |
SEARCH-BASED MATCHING FOR MULTIPLE PARAMETER SETS
Search-based matching for multiple parameter sets in computer animation is disclosed. The search-based matching method can include receiving a selection of a first set of joint parameters in a... |
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US20130328870 |
System and Method for Generating 2D Texture Coordinates for 3D Meshed Surfaces
Systems and methods for generating 2D texture coordinates for 3D surfaces meshes may assign initial 2D texture coordinates to each node within a mesh using dead reckoning, compute a conformal... |