Title:
Musical Circles
Kind Code:
A1


Abstract:
An interactive, entertainment floor game with a singular traverse path from which players attempt to possess an indicia when the music stops, repeating this process until all, except for one player, is eliminated from the game and the remaining player is declared the winner.



Inventors:
Daniels, Owen Oliver (US)
Application Number:
11/609898
Publication Date:
06/12/2008
Filing Date:
12/12/2006
Primary Class:
International Classes:
A63F3/00
View Patent Images:
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Primary Examiner:
MENDIRATTA, VISHU K
Attorney, Agent or Firm:
Owen, Daniels O. (7665 N. SHERIDAN RD., APT. 3A, COOK, IL, 60626, US)
Claims:
What is claimed is:

1. A method of performing a game by a plurality of players in a defined space comprising the steps of: The playing course having a single path thereon to be traversed; The playing course including a plurality of non-contiguous playing spaces; Providing a plurality of starting points at which players begin the game.

2. The game of claim 1 wherein at least one playing space of the playing course includes indicia directing that the player landing thereon can be subjected to protection from elimination.

3. The game of claim 1 wherein at least one playing space of the playing course includes indicia directing the player landing thereon could be eliminated from the game only after players on other indicia are eliminated.

4. The game of claim 1 wherein at least one playing space of the playing course includes indicia directing the player landing thereon could be eliminated from the game before players on other indicia could be eliminated.

Description:

FIELD OF INVENTION

The present invention relates to the field of interactive entertainment and methods for using such systems by a group of players.

BACKGROUND OF INVENTION

A large variety of games exist for entertainment and educational purposes. Some games involve the movement of a participant about a game area, for example hopscotch and the game sold under the trademark TWISTER. While many of these games can be entertaining, they lack the excitement and the sense of involvement associated with the physical movement of the participants through the game board. Hence, the need for a game that gives players the opportunity to be truly interactive throughout all stages of the game in a very fun way.

DESCRIPTION OF PRIOR ART

U.S. Pat. No. 6,322,074 issued to Forrest, Et Al., on 27 Nov. 2001 describe an interactive quiz game where players correctly provide answers to questions or clues in order to advance from the start point to the finish point.

U.S. Pat. No. 5,679,075 issued to Forrest, Et al., on 21 Oct. 1997 describe an interactive game where players move between portions of the prerecorded narrative and the puzzles that are positioned at selected locations in a defined space.

U.S. Pat. No. 6,254,101 issued to Jason Phillips Young, on 3 Jul. 2001 describe a floor game including tiles which are laid on a playing surface forming a playing area and an optical instrument.

U.S. Pat. No. 4,090,880 issued to William B. Lammersen, on 1 Mar. 1997 describes a game with a novel & improved pattern or arrangements of representations or outlines of human forms on a surface.

U.S. Pat. No. 5,507,495 issued to Robert J. Kiss on 16 Apr. 1996 describes a game for teaching alphabet, numbers, colors, shapes and math along with coordination and motor skills.

U.S. Pat. No. 5,248,152 issued to Robert R. Timmerman on 28 Sep. 1993 describes a game that employs a number of footprint markers which players take turns laying down.

SUMMARY OF INVENTION

The present invention comprises an entertainment game in which a plurality of players attempt to become the last player in the game. The entertainment game includes a playing surface on which is illustrated a playing course with multiple starting points and a single path of travel for the players and is further composed of a plurality non-contiguous playing spaces. In addition, one playing space contains indicia which designates that playing space as the “SAFEST” which offers the most benefit to the player landing on that indicia. Several playing spaces contain indicia which denotes special events such as “SAFE”, and “NOT SAFE”.

BRIEF DESCRIPTION OF DRAWINGS

FIG. 1 is a top plain view of the playing area of the present invention.

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT

Illustrated in FIG. 1 is a preferred embodiment of an entertainment system which can be played by a plurality of players, and which is designed to provide entertainment for players. The game includes a playing surface FIG. 1 manufactured from durable fabric or plastic material. The course direction as defined by arrows 14, 15, 16, 17 denotes a counter clockwise path of travel players take during the game. Players line up around the outer edges of the floor mat facing the direction of the arrows 14, 15, 16, 17 and begin moving in said direction when the music begins to play. Players move in said direction until the music stop. At which time the players attempt to assume possession of one of the circles 1-15. Players on indicia labeled “NOT SAFE” 1, 3, 5, 8, 11, 13 offers said player the least protection from elimination. The indicia labeled “SAFE” 2, 4, 6, 7, 9, 12, offers players the next least protection from elimination. And the indicia labeled “SAFEST” 10 offers players the most protection from elimination.