Title:
Heaven bound is a biblical knowledge board game
Kind Code:
A1


Abstract:
Heaven Bound enhances the board game market by adding variety and innovation to the learning process of the written word of God taken from the King James Version Holy Bible. Heaven Bound also adds a moralistic view of the process of accomplishment in life by a succession of steps determined solely on the desire to learn and desire to obtain knowledge by the player.



Inventors:
Patterson, Veronica Faye (Hampton, VA, US)
Application Number:
11/076496
Publication Date:
09/14/2006
Filing Date:
03/10/2005
Primary Class:
International Classes:
A63F3/00
View Patent Images:
Related US Applications:



Primary Examiner:
MENDIRATTA, VISHU K
Attorney, Agent or Firm:
Redeeming Faith, And Deliverance Outreach Ministries (5002 Jefferson Avenue, Newport News, VA, 23605, US)
Claims:
1. What I claim as my invention is Heaven Bound is a biblical knowledge board game based on principles taken from the King James Version Holy Bible.

2. What I claim as my invention is the winning process of Heaven Bound.

3. What I claim as my invention is the playing process of Heaven Bound.

Description:

CROSS REFERENCE TO RELATED APPLICATIONS

Not Applicable

STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT

Not Applicable

REFERENCE TO SEQUENCE LISTING, A TABLE, OR A COMPUTER PROGRAM LISTING COMPACT DISK APPENDIX

Not Applicable

BACKGROUND OF THE INVENTION

The field of endeavor that Heaven Bound pertains is board games, specifically, biblical knowledge board games. Information used for the game was taken from the King James Version Holy Bible. Heaven Bound was created to provide an entertaining way to learn scripture and biblical principles, instead of repetition and traditional memorization. Heaven Bound fills the void of a lack of abundantly available Christian-based games on the board game market instead of immoral and often violent games.

BRIEF SUMMARY OF THE INVENTION

Heaven Bound is a biblical knowledge board game created to be an entertaining method of learning, enjoying, and spreading the Word of God according to the King James Version Holy Bible. The main objective of the game is to be the first to enter Heaven by progressively collecting all ten of the Ten Commandment cards.

BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING

FIG. 1 depicts the Heaven Bound game board in its entirety

FIG. 1A depicts the center of the Heaven Bound game

FIG. 2 depicts the “Start” space on the Heaven Bound game

FIG. 2A depicts a “Free Space” space on the Heaven Bound game

FIG. 2B depicts the “Be Ye Cast into Hades” space on the Heaven Bound game

FIG. 2C depicts a “Do You Know” space on the Heaven Bound game

FIG. 2D depicts a “Jesus Loves You” space on the Heaven Bound game

FIG. 3 depicts a “Finish the Scripture” corresponding space on the game board

FIG. 3A depicts a “Guess Who?” space on the Heaven Bound game

FIG. 3B depicts the “Sodom and Gomorrah” space on the Heaven Bound game

FIG. 3C depicts a “Jesus Loves You” space on the Heaven Bound game

FIG. 3D depicts the “Move Ahead” space on the Heaven Bound game

FIG. 4 depicts a “Finish the Scripture” corresponding space on the game board

FIG. 4A depicts a “Do You Know” space on the Heaven Bound game

FIG. 4B depicts the “Skip Next Turn” space on the Heaven Bound game

FIG. 4C depicts a “Guess Who?” space on the Heaven Bound game

FIG. 4D depicts a “Jesus Loves You” space on the Heaven Bound game

FIG. 5 depicts the “Rest Here” space on the Heaven Bound game

FIG. 5A depicts a “Do You Know” space on the Heaven Bound game

FIG. 5B depicts a “Lose A Halo” space on the Heaven Bound game

FIG. 5C depicts a “Finish the Scripture” corresponding space on the game board

FIG. 5D depicts the “Broke A Commandment” space on the Heaven Bound game

FIG. 6 depicts the “Free Commandment” space on the Heaven Bound game

FIG. 6A depicts a “Guess Who?” space on the Heaven Bound game

FIG. 6B depicts the “Hades” space on the Heaven Bound game

FIG. 6C depicts the “Pay Tithes” space on the Heaven Bound game

FIG. 6D depicts a “Free Space” space on the Heaven Bound game

FIG. 7 depicts the “Go Back” space on the Heaven Bound game

FIG. 7A depicts a “Jesus Loves You” space on the Heaven Bound game

FIG. 7B depicts a “Finish the Scripture” corresponding space on the game board

FIG. 7C depicts the “Red Sea” space on the Heaven Bound game board

FIG. 7D depicts a “Lose A Halo” space on the Heaven Bound game

FIG. 8 depicts the front of the “Finish the Scripture” card

FIG. 8A depicts the back of the “Finish the Scripture” card

FIG. 9 depicts the front of the “General Knowledge” card

FIG. 9A depicts the back of the “General Knowledge” card

FIG. 10 depicts the front of the “Who Am I?” card

FIG. 10A depicts the back of the “Who Am I?” card

FIG. 11 depicts the front of the “Skip Next Turn” card

FIG. 11A depicts the back of the “Skip Next Turn” card

FIG. 12 depicts the Ten Commandment card

FIG. 13 depicts the Cross token

FIG. 14 depicts the Dove token

FIG. 15 depicts the Bible token

FIG. 16 depicts the Fish token

FIG. 17 depicts the Sheep token

FIG. 18 depicts the Star token

DETAILED DESCRIPTION OF THE INVENTION

Heaven Bound is a biblical knowledge board game based on the concept of being the first to enter Heaven by collecting ten of The Ten Commandment cards. It is composed of a six-sided game board, 6 game token pieces, 30 halos, 5 sets of playing cards, and a pair of dice.

Heaven Bound may be prepared by cutting a six-sided, hexagon shaped figure from heavy cardboard with white on one side in order to draw and design the face of the game board. The size of the board is approximately 24 inches from opposite comers, 20 inches across from the center of opposite sides, and 12 inches along each edge. Each side is divided into 5 individual landing spaces which were hand drawn and colored on the white side of the board. The center of the game board was specifically designed to reflect the name and concept of the game itself-getting into Heaven first. Each individual landing space was purposely and strategically arranged around the board for the game.

The 6 game token; a sheep, a star, a cross, a bible, a dove, and a fish may be prepared by drawing each individual item on heavy duty poster board, double-sided, and glued in place onto a miniature stand that allows the pieces to be moved around the game board. The tokens represent ideals and principles taken from the King James Version Holy Bible and correlate to the concept of the game.

The halos may be prepared by using gold pipe cleaners made into circles approximately 1 inch in diameter. The halos also represent the principle and concept of Heaven Bound; the reward of a crown once Heaven is entered.

The playing cards may be created by typing the words on heavy weight business cards approximately 2″×3½″ in size. The concept and principles displayed in the game are also communicated through the information on the cards, allowing a player who learns and knows the Word of God, as taught through the King James Version Holy Bible, to successfully progress through the game.

The “Finish the Scripture” cards are comprised of scriptures taken from the Old and New Testament of the Kings James Version Holy Bible. Each scripture used on the cards have 1 word left blank to be quoted during the play of the game. Each card displays the answer to the question in the lower left hand corner. The scripture used is typed on one side of the card and a picture that depicts the Holy Bible is on the other side which corresponds with the space on the board represented by a bible.

The “General Knowledge” cards are comprised of general information taken from the King James Version Holy Bible. The question is on one side and a picture that depicts a light bulb is on the other. Each card displays the answer in the lower left corner and corresponds with the “Do You Know?” space on the game board.

The “Who Am I?” cards pertain to a question about a particular person or persons from the King James Version Holy Bible. Each card displays the question on one side and a question mark on the other. The answer is displayed in the lower left corner of the card and correlates to the space on the board entitled “Guess Who?”

The “Skip Card” was created by typing in large, bold, red letters the word “SKIP.” On the other side of the card written in purple, cursive letters is “PASS ME NOT.” This card is in conjunction with the “Skip Next Turn” space on the playing board.

The “Ten Commandment” cards were created by drawing a depiction of the Ten Commandment stone tablets spoken of in the Old Testament of the King James Version Holy Bible. Only one side of the card is used.

The game Heaven Bound is to be played by individuals aged 8 and up and for 2 to 6 players at one time. The game contents include the game board, a pair of dice, ten commandment card, finish the scripture cards, general knowledge cards, who am I? Cards, skip/pass me not cards, gold halos, and 6 tokens.

The object of the game is to be the first player to collect 10 Ten Commandment cards. Collecting the cards first allows the winner entrance into Heaven to win the game.

The preparation of the game begins by placing the game board on a flat surface. The cards should be arranged face down, either in the card box, or on the board. Each player chooses a token to represent themselves as they travel around the board.

Each player takes turns throwing the dice and whomever has the highest number rolled goes first. Play begins by placing the tokens on the “In The Beginning . . . ” space and play moves counter clockwise around the board. The players take turn throwing the die, landing on spaces, and following the directions of that space. Any time a space is landed on that involves drawing a card, the card is to be drawn, read, and timed by another person. The player has 30 seconds to answer and the time is started at the end of the reading of the question. If the player does answer the question correctly, the card is placed at the bottom of the pile and the next player takes their turn. If the player does not answer the question correctly, the correct answer should be read aloud for all to hear, and then the card should be placed at the bottom of the pile. This continues until a player is the first to receive 10 Ten Commandment cards.

There are different ways to collect the 10 Ten commandment cards. A player can land on the “free commandment” space or a player may exchange 5 halos for one Ten Commandment card. A player can collect 2 halos by landing on the “Do You Know” space and answering a “general knowledge” question correctly, or by landing on a “bible” space and answering a “finish the scripture” card taken from the Kings James Version Holy Bible. Two halos can also be collected by landing on the “guess who” space and answering a “who am I?” question about a person or persons from the Bible. Landing on the “Jesus loves you” space or crossing over and landing on the “red sea” space allows a player to receive 1 free halo.

There are also ways that a player can lose halos. If a player lands on the “Sodom and Gomorrah” space, the “lose a halo” space, or on the “pay tithes” space, the player has to turn over 1 halo each time that player lands on these spaces. If a player lands on a space that requires a halo and the player has no halos, then the halos are owed and need to be retrieved from that player as soon as they receive any halos.

There are also miscellaneous spaces on the board. The yellow spaces on the board represent grace and mercy and allow a player to rest. There are also red spaces on the board that represent trials and tribulation and are designed to ensnare the player. If a player lands on the “be ye cast into Hades” space, the player must move token to the “Hades” space and remains there until a double is thrown by using both of the dice. Player does not throw dice consecutively to retrieve a double, but must wait their turn around the board. When a double is thrown, the player throws one die again to move with regular play. If a player lands on the “skip next turn” space, they are to be given a “skip” card to place in front of them as a reminder. Once their turn has been skipped, the player may then turn the card over to show the “pass me not” side so the player can continue on their next play.