[0001] This application claims the benefit, under 35 U.S.C. 119(e), of U.S. provisional application Serial No. 60/254,8458, filed Dec. 13, 2000, pending.
[0002] 1. Field of the Invention
[0003] The present invention relates, generally, to board games. More particularly, the invention relates to golf board games for simulating a round of golf.
[0004] 2. Background Information
[0005] The state of the art includes various golf board games. Boards are laid out to simulate a golf course with simulated golf holes printed on one side or sometimes two sides of a board. Each golf hole typically includes a tee area, a green with a cup, which is the target, a fairway between the tee area and the green, and various hazards simulating those found on a conventional golf course.
[0006] The location of a player's ball during the game is marked on the board typically in one of several ways. Some games use playing pieces with a generally flat base that can be moved around the board to any location to indicate the location of a player's ball. Examples of this method of marking include U.S. Pat. No. 3,944,229 to Feeney, U.S. Pat. No. 5,720,482 to Boudrias, U.S. Pat. No. 5,722,659 to Gluth, and U.S. Pat. No. 6,105,963 to Dontfraid. The position of a player's ball can also be marked using colored pencils such as disclosed in U.S. Pat. No. 5,000,460 to Barbiaux et al. Barbiaux also discloses the depiction of nine golf holes on each side of a foldable game board.
[0007] Some boards have a plurality of apertures incrementally spaced along various paths between the tee area and the green. The ball location is marked by placing a peg or other device in the appropriate aperture. Examples of this type of marking are illustrated in U.S. Pat. No. 1,781,230 to Hill, U.S. Pat. No. 4,042,246 to Strandgard, and U.S. Pat. No. 4,277,065 to White. Strandgard discloses multiple paths to the green, but a chance device determines which path a player is on at the beginning of the hole and the player remains on that path throughout the hole. There is no opportunity to move to a different path on a subsequent shot. Hill and White disclose an array of apertures and a method of determining shot location by a combination of distance and sideways deviation. The sideways deviation is determined by a chance device in White and by a skill device in Hill. All of those boards with apertures have golf holes printed on only one side.
[0008] In most of these games the distance and direction of the shot is determined by random means, such as dice or a spinner, and can include additional factors such as a windage factor indicated by an additional die as disclosed in Dontfraid. Dice may also be used to give the shot an attribute, such as hook or slice, which affects the position of the ball. Gluth discloses additional markings on conventional dice to determine whether the shot is a hook, slice or out of bounds. Barbiaux discloses the use of a specialty die with special markings for hook, slice, center, fade or draw. Other specialty dice can be used, such as disclosed in White, where special 14-sided dice, preferably each a different color, one for each club, are used to indicate both distance and direction.
[0009] Some games apply additional factors to the shot as determined by information printed on cards, such as the skill testing cards disclosed in Boudrias, the penalty cards disclosed in Gluth, the trap cards and fairway cards disclosed in Feeney, and the several types of cards disclosed in Barbiaux. The games may also have additional elements such as the specially designed direction indicator used to mark the location of a shot as disclosed in Barbiaux.
[0010] Such use of specialty dice and informational cards, while adding additional variation and interest to the game, add significant complexity to the game and slow it down, so that people may not desire to play it.
[0011] Alternatively, a game can be made very simple, such as disclosed in Strandgard where the path is determined by an initial roll of the dice, then subsequent rolls determine distance along a particular path. A player cannot move to a different path with each shot. Also hazards are restricted to sand, water, and trees. While such a game may be easy and play very fast, it may not hold a player's interest very long.
[0012] The need exists for a simple, but interesting golf board game that can be played with conventional dice. The present invention provides a golf board game which overcomes the limitations and shortcomings of the prior art.
[0013] The present invention provides a golf board game which comprises a game board having a representation of a golf course showing a plurality of individual holes, preferably on both sides of the board, with tees, fairways, greens, rough, water hazards and sand traps. There is at least one chance device, preferably two dice, operated by a player for determining “line” and “distance”. Each hole has a plurality of location marks arranged at spaced intervals in a plurality of generally longitudinal lines along the hole. At least one of the lines has at least one location mark on the green. Each line corresponds to a marking on the at least one chance device for determining “line”. There are a plurality of ball markers positionable on the board at the location marks. A position of a player's ball marker for a shot is a combination of the “line” and “distance” as determined by the at least one chance device.
[0014] In one embodiment, the location marks are apertures through the board. Preferably the lines of apertures for the golf holes on one side of the board are the same lines of apertures used for the golf holes on the other side of the board.
[0015] The game further includes a shot index reference that includes a list of different golf clubs and a listing of distances for each club associated with each possible outcome of the at least one chance device for determining distance. The distance of a shot is the distance associated with the club selected by the player for the outcome of the chance device for the shot. The shot index reference preferably includes a putting index used when a shot is on the green. The putting index indicates the number of strokes to finish play on a hole for the outcome of the at least one chance device. The shot index reference also preferably includes a pitch-and-putt index used when a shot is within a predetermined distance of the green. The pitch-and-putt index indicates the number of strokes to finish play on a hole for the outcome of the at least one chance device.
[0016] The invention also provides a method of playing a golf board game. A board is provided depicting a plurality of golf holes indicating at least greens and fairways. The board has a plurality of location marks arranged at spaced intervals in a plurality of generally longitudinal lines along each hole. At least some of the lines touch the fairway and the green on any particular hole. Each line corresponds to a marking on a “line” chance device. The “line” chance device is operated to determine which line to move a marker to. A “distance” chance device is operated to determine a distance to move the marker along the determined line. The marker is moved to a location mark based on combined results of the “line” and “distance” chance devices. If the marker is not on the green or within a predetermined distance of the green, the “line” and “distance” chance devices are operated again to newly determine which line to move the marker to and the distance to move the marker along the newly determined line. If the marker is on the green or is within a predetermined distance of the green, one of the chance devices is operated to determine the number of strokes to finish play on the hole.
[0017] When the “distance” chance device is operated, there is preferably a substep of comparing the outcome of the “distance” chance device with a shot index reference which includes a list of different golf clubs and a listing of distances for each club associated with each possible outcome of the chance device. The distance of a shot is the distance associated with the club selected by a player for the outcome of the chance device for the shot.
[0018] The features, benefits and objects of this invention will become clear to those skilled in the art by reference to the following description, claims and drawings.
[0019]
[0020]
[0021]
[0022]
[0023]
[0024] Referring to
[0025] The board
[0026] In another embodiment of the invention, the location marks
[0027] Referring also to
[0028] Board
[0029] Referring to
[0030] The board
[0031] Referring to
[0032] Referring to
[0033] Each player has a ball marker
[0034] Playing the Game
[0035] To play the game, players preferably use two conventional dice, one designated as the line die
[0036] There are a series of clubs a player can select from to hit a shot, and each possible outcome of the distance die
TABLE 1 Distance Die Numbers Shot Type Shank Fat Normal Normal Normal Crush White Die Roll 1 2 3 4 5 6 Club Driver 100 120 260 260 260 280 3 Wood 100 120 240 240 240 260 5 Wood 100 120 220 220 220 240 2/3 Iron 100 120 200 200 200 220 4/5 Iron 100 120 180 180 180 200 6/7 Iron 100 120 160 160 160 180 8 Iron 100 120 140 140 140 160 9 Iron 80 100 120 120 120 140 Wedge 60 80 100 100 100 120 A/Wedge 40 60 80 80 80 100 S/Wedge 20 40 60 60 60 80 Pitch and Putt Hole 2 3 4 3 Hole Out Out Putter Strokes 1 2 3 1 2 3
[0037] The list of clubs preferably includes the clubs as listed in Table 1, but the list may include more or less clubs depending on the level of complexity desired. Also, the distances assigned to each number on the die are preferred distances, but can be changed as desired. For the driver, fairway wood, long iron, and medium iron, the average distance for that club is assigned to the numbers 3, 4, and 5 on the distance die
[0038] For the short irons and wedges, the average distances for those clubs are again assigned to the numbers 3, 4 and 5, but the numbers 1 and 2 produce a shot 40 and 20 yards respectively less than the average distance.
[0039] When the player's ball lands on the green
[0040] When a player's ball is within a predetermined distance, preferably 40 yards, of the green
[0041] Alternatively, rather than combining the pitching and putting in a single operation, the pitching can be done separately. For example, on a pitch shot, a roll of a “1” on the distance die
[0042] To play the game, a player announces which club he wants to hit and rolls both the dice
[0043] Game Rules
[0044] The preferred rules for playing the game are listed as follows, but may be changed as desired. All flagsticks are to be installed at predetermined location marks on the greens before play. Before making a shot, a player refers to the shot index and announces his club selection. A player rolls both dice to determine the line of the shot and the distance obtained from the shot index, and then places his ball marker on the applicable location mark on the board. Each player continues to make shots accordingly until the player's ball is within 40 yards of the green or lands on the green, at which time the pitch-and-putt or putting indexes are used respectively to finish stroke play for the hole. Strokes are accumulated until a total is reached for a complete round.
[0045] If a ball lands in a water hazard, it is moved backwards on the same line of location marks as shot to the nearest fairway location mark with a one-stroke penalty. If a ball is driven past the last location mark in a line, hit “out of bounds” or is “lost,” a one-stroke penalty is assessed and the next shot is made from the same location as the “out of bounds” or “lost” shot. If a ball lands in the rough, a sand trap and is not plugged, a divot, or a tree area, a ½ stroke penalty is added for each encounter. If a ball lands in a sand trap and “plugged,” the penalty is one stroke.
[0046] Alternatives
[0047] There are numerous alternatives that will be apparent to one skilled in the art for generating the information to determine the line and distance of a shot. For example, rather than using a shot index, each club could have its own unique colored die, each die having the various yardages marked on each face. Such dice may have more or less than six sides. Another example would be to use a single die to determine both distance and line. The single die may be rolled twice, once for the line and again for the distance, or the same number of a single roll can be used to determine both the distance and the line. Also other chance devices, such as a spinner or an electronic number generator could be used rather than dice.
[0048] The descriptions above and the accompanying drawings should be interpreted in the illustrative and not the limited sense. While the invention has been disclosed in connection with the preferred embodiment or embodiments thereof, it should be understood that there may be other embodiments which fall within the scope of the invention as defined by the following claims. Where a claim is expressed as a means or step for performing a specified function it is intended that such claim be construed to cover the corresponding structure, material, or acts described in the specification and equivalents thereof, including both structural equivalents and equivalent structures.