<?xml version="1.0" encoding="UTF-8"?>

<rss version="2.0">
    <channel>
        <image>
            <title>freepatentsonline.com</title>
            <width>141</width>
            <height>131</height>
            <link>http://www.freepatentsonline.com/</link>
            <url>http://www.freepatentsonline.com/images/logo.gif</url>
        </image>
        
        <title>Free Patents Online: Amusement devices: games</title>
        <link>http://www.freepatentsonline.com./rssfeed/rsspat273.xml</link>
        <description>USPTO Class 273 Amusement devices: games</description>
        <language>en-us</language>
        <lastBuildDate>Tue, 29 Dec 2009 08:00:00 EST</lastBuildDate>
        <item>
            <title><![CDATA[Information processing device, game device, image generation method, and game image generation method]]></title>
            <link>http://www.freepatentsonline.com./7637817.html</link>
            <description><![CDATA[Provided is technology enabling the generation of images of high realistic sensation upon accurately reflecting the operator's behavior. The information processing device has a controller to be used for inputting an operational instruction, and having a function of outputting a detectable wave to be used for detecting its own position and direction; a plurality of sensors for detecting the intensity of the detectable wave transmitted from the controller at mutually different positions; a position/direction calculation unit for calculating the position and direction of the controller in a real space based on the ratio of the intensity of the detectable wave detected with each of the plurality of sensors; an image generation unit for generating an image reflecting the operational instruction input with the controller, and the position and direction of the controller calculated with the position/direction calculation unit; and a display unit for displaying the image generated with the image generation unit.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
        <item>
            <title><![CDATA[Video game processing apparatus, a method and a computer program product for processing a video game]]></title>
            <link>http://www.freepatentsonline.com./7637815.html</link>
            <description><![CDATA[In a continue screen operation corresponding process, in the case where the player selects to reflect an acquired experiential value to a PC experiential value, a control section of a video game apparatus adds the acquired experiential value to a level-up unused experiential value. Then, in the case where the control section determines that the level-up unused experiential value is an experiential value required for a next level or more, the control section increments a level of a player character, subtracts the experiential value required for a next level from the level-up unused experiential value, and adds the experiential value required for a next level to a level-up used experiential value. The control section then updates an experiential value required for a next level. In the case where the control section determines that the level-up unused experiential value becomes less than the updated experiential value required for a next level, other status of the player character is updated and the processing flow is terminated.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
        <item>
            <title><![CDATA[Systems and methods for providing a player's ticket]]></title>
            <link>http://www.freepatentsonline.com./7637809.html</link>
            <description><![CDATA[Ticketing systems and methods are provided specifically relating to a player's ticket. A player's ticket references at least one player and allows the player's ticket holder to attend all sporting events played in by the at least one player referenced on the player's ticket. Information about a tournament, including the players, the tournament draw, and historical data, is acquired and used to determine the probabilities of players winning matches in the tournament. Different possible allocations of admissions (e.g., seats) for player's tickets to matches of the tournament are determined based on the tournament draw and how many player's tickets are provided for the matches. One of the allocations of seats of the possible allocations is chosen based on the probabilities of players winning matches in the tournament which aids in determining the likelihood of accommodating all player's ticket holders for each match.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
        <item>
            <title><![CDATA[Skill cranes and other amusement vending machines having visual targeting systems]]></title>
            <link>http://www.freepatentsonline.com./7637507.html</link>
            <description><![CDATA[Laser-based and non-laser-based visual targeting systems for use with skill cranes and other amusement vending machines are disclosed herein. In one embodiment, an amusement vending machine includes a see-through enclosure containing at least one prize. A user-operable controller, such as a joystick, positioned on the outside of the enclosure is operably connected to a pick-up device, such as a claw, positioned within the enclosure. Selective operation of the controller causes the pick-up device to move within the enclosure and perform a prize pick-up maneuver. In one aspect of this embodiment, the amusement machine further includes a visual targeting system that provides a visual indication of the position of the pick-up device relative to the prize to assist the player in positioning the pick-up device before attempting the prize pick-up maneuver.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
        <item>
            <title><![CDATA[Blackjack tournaments with rules encouraging card counting and broadcasts thereof]]></title>
            <link>http://www.freepatentsonline.com./7637506.html</link>
            <description><![CDATA[Blackjack tournaments are described which provide for rules and practices that facilitate counting of cards by players, such as dealing from a single deck of 52 cards down to the last card in the deck. The proprietor of the tournament limits its exposure to losses by forming a pool of prize money from entrance fees paid by players, sponsorship fees, a limited contribution to the pool of prize money, or combinations thereof. Players play with chips provided by the proprietor of the tournament. The tournament may be captured with one or more video cameras and broadcast over an entertainment network. The broadcast may feature card counting reports, commentary by experts, and a display of the sequence of cards to be dealt to the players and the dealer.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
        <item>
            <title><![CDATA[Inclined surface feature for game assembly]]></title>
            <link>http://www.freepatentsonline.com./7637505.html</link>
            <description><![CDATA[A game device that uses an inclined playing surface to achieve the goal of making the game more convenient by allowing the player easier accessibility to game pieces. The game assembly includes a base, an upright module and a pair of support assemblies. The inclined playing surface is achieved through combination of a locking hinge and an interlocking set of bars. The locking hinge is achieved through the connection of a set of plastic fasteners on the pair of support assemblies to a set of notches on the base. The locking hinge allows the support assemblies to be able to pivot upwards towards the upright assembly. The interlocking set of bars is achieved through the even spacing of bars along the bottom edge of the base and the edge of the pair of support assemblies. An ergonomic design is achieved for player use of the game device with the base and upright assembly supported at the base, with the two gaming surface assemblies connected to the base such that when the device is on a supporting surface, the game surface assemblies extend angularly upwardly from the supporting surface to the base. The base may also include player interface electronic control panels.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
        <item>
            <title><![CDATA[Suits and ladders game]]></title>
            <link>http://www.freepatentsonline.com./7637504.html</link>
            <description><![CDATA[A wagering game between a dealer and one or more players involving one or more decks of cards, a plurality of betting boards and player markers. Each betting board has four betting places corresponding to one of four card suits and two betting places corresponding to one of two card colors. A ladder presenting progressively increasing designated odds payoff is represented above the betting places. Each player makes a bet by selecting a betting place with a marker. A dealer deals one card. If the betting place matches the suit or color of the card dealt, the player is a winner. The winner may accept the designated odds payoff or may continue play during the next iteration at a higher designated odds payoff. If the player's betting place does not match the suit or color of the card dealt, the player loses and the dealer is the winner.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
        <item>
            <title><![CDATA[Roulette game apparatus with side bet game]]></title>
            <link>http://www.freepatentsonline.com./7637503.html</link>
            <description><![CDATA[A roulette game including a board game surface and roulette wheel, wherein besides the traditional roulette wheel wagering opportunities, an additional novel wagering area is provided for additional “side betting.” That is, a side wagering area comprising ten individual wagering areas corresponding to a digit value 0, . . . , 9, is provided for the game board surface. A bettor may conduct a wager by placing a chip or marker on a particular digit value of the side wagering area for indicating a wager that a resulting digit of a one digit or two digit whole number roulette spin outcome will match that digit value being wagered. The payout odds for a winning side bet adheres to house advantages established for both American and European style roulette games.]]></description>
            <pubDate>Tue, 29 Dec 2009 08:00:00 EST</pubDate>
        </item>
    </channel>
</rss>