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7315301 |
Computer graphics processing system, computer memory, and method of use with computer graphics processing system utilizing hierarchical image depth buffer
A computer graphics processing system includes a graphics processor and a computer memory responsive to the graphics processor. The computer memory includes an image depth buffer and a hierarchical...
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6618047 |
Visibility calculations for 3d computer graphics
Disclosed is a method of reducing the complexity of hidden surface removal in 3D graphics systems. A fuzzy projection (FF) of a surface (SU) as seen from a number of viewpoints (VP) in a bounding...
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6249600 |
System and method for generation of a three-dimensional solid model
A system and method for generating a three-dimensional representation of an object or scene which minimizes the number of range scans required from different positions to produce an image of...
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6172679 |
Visibility calculations for 3D computer graphics
Disclosed is a method of reducing the complexity of hidden surface removal in 3D grapghic systems. A fuzzy projection (FF) of a surface (SU) as seen from a number of viewpoints (VP) in a bounding...
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6072500 |
Antialiased imaging with improved pixel supersampling
An image processing system is described that receives polygonal image data at the direction of a processor and develops antialiased image data for display on a raster scanned display. In...
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5926183 |
Efficient rendering utilizing user defined rooms and windows
A room is a region of space, such as a volumetric cell, that is associated with certain objects that are potentially visible (or potentially not visible) when the camera lies within the room. The...
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5926182 |
Efficient rendering utilizing user defined shields and windows
A shield is a piece of geometry, such as a rectangle, that defines active/inactive regions in the world coordinate system that depend upon the position and orientation of the camera with respect to...
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5920687 |
Z-buffer storage based on opacity and depth using pointers
A computer graphics system having a processor for generating objects for display, a multi-layered Z-buffer for storing data according to their relative depths, the processor also compositing the...
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5914721 |
Visibility calculations for 3D computer graphics
Disclosed is a method of reducing the complexity of hidden surface removal in 3D grapghic systems. A fuzzy projection (FF) of a surface (SU) as seen from a number of viewpoints (VP) in a bounding...
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5831628 |
Polygon overlap extraction method, and polygon grouping method and apparatus
A polygon overlap extraction method extracts an overlapping relationship of polygons in a computer graphics system which plots a polygon having a transmitting attribute and a polygon having a...
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5684939 |
Antialiased imaging with improved pixel supersampling
An image processing system that receives polygonal image data at the direction of a processor and develops antialiased image data for display on a raster scanned display. In particular, the image...
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5583974 |
Computer graphics system having high performance multiple layer Z-buffer
A method and apparatus for retaining objects having equal Z-values. 1. A method of retaining objects having equal Z-values in a Z-buffer. The Z-buffer includes a first object. The method comprises...
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5561748 |
Method and apparatus for creating solid models from two-dimensional drawings on a graphics display
An improved apparatus and method for designing and displaying three dimensional solid representations from a two dimensional drawing. The invention prompts the user to select a two-dimensional view...
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5561747 |
Boundary evaluation in non-manifold environment
An information processing system performs boundary evaluation in a non-manifold environment. The system may be used for representation of objects in three dimensions, in a very general manner....
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5561601 |
Non-manifold data structure based NC machining simulation system and method thereof
Use of a non-manifold data structure enables retention of not only the interfaces between an entity in the process of being cut and a non-entity, but also the interfaces between entities or...
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5497453 |
Method and apparatus for detecting and visualizing interferences between solids
Methods and apparatus for automatically detecting and visually highlighting interference areas of a cross-section through displayed representations of solids. As a cross-sectioning plane (C) sweeps...
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5428716 |
Solid-clip methodology and architecture for clipping solid models and displaying cross-sections using depth-buffers
A method, and apparatus for practicing the method, processes pixels to display a cross-sectioned image of a solid object. The method includes the steps of, for each pixel that projects onto the...
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5377313 |
Computer graphics display method and system with shadow generation
A computer graphics display system and method are described for rendering a scene formed of at least one geometric primitive as a pixel image having shadows produced by at least one defined light...
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5274760 |
Extendable multiple image-buffer for graphics systems
A graphics buffer (22) for storing information describing pixels that represent an image. The graphics buffer includes Surface Buffer Modules (32) that include a first memory (46) for storing pixel...
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