Video game booth
United States Patent D338513

O'neill, Michael (2092 23rd St., Wyndotte, MI, 48192)
Application Number:
Publication Date:
Filing Date:
Primary Class:
Field of Search:
D21/13, D21/1, D21/48, D21/240, D21/115, 273/433-438, 273/148B, 273/DIG.28
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US Patent References:
4976435Video game control adapterDecember, 1990Shatford et al.
4973056Simulated basketball gameNovember, 1990Nutting
4960117Rear entry booth and seat for a sit-down video gameOctober, 1990Moncrief et al.
D305936Mobile theaterFebruary, 1990Sigalov et al.D21/240
4710129Simulation deviceDecember, 1987Newman et al.273/DIG.28
4695903Audio video entertainment moduleSeptember, 1987Serap et al.273/DIG.28
D287032Cockpit type game machineDecember, 1986FunaiD21/240
4477069Electronic amusement centerOctober, 1984Crudginton, Jr.273/DIG.28

Foreign References:
GB2095377September, 1982273/311
Other References:
Vending Times, Apr. 1977, p. 48, shown by arrow.
Vending Times, Jan. 1984, p. 57, as shown.
Primary Examiner:
Ansher, Bernard
Assistant Examiner:
Deshmukh, Prabhakar
Attorney, Agent or Firm:
Gernstein, Terry M.
1. The ornamental design for a video game booth, as shown and described.


FIG. 1 is a perspective view of a video game booth showing my new design;

FIG. 2 is a front elevational view thereof; in closed configuration;

FIG. 3 is a rear elevational view of FIG. 2;

FIG. 4 is a right side elevational view of FIG. 2; the left side elevational view being a mirror image thereof;

FIG. 5 is a top plan view of FIG. 2; and,

FIG. 6 is a bottom plan view of FIG. 2.