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7423653 |
Displaying graphical textures
A method of displaying a graphical texture comprises determining whether an update exists for a particular content element from among one or more content elements, wherein each content element is...
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7412362 |
River modeling
Systems and methods are presented for real-time realistic river modeling. In one implementation, when provided with the physical features of a modeled terrain, the systems and methods described...
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7405735 |
Texture unit, image rendering apparatus and texel transfer method for transferring texels in a batch
An image rendering apparatus is provided to reduce the amount of data communicated between a shader and a texture unit. The texture unit performs a texture mapping operation for mapping a texture...
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7400331 |
Apparatus and methods for texture mapping
The invention provides texture mapping techniques that facilitate interactive painting of a three-dimensional virtual surface by a user in object space, without requiring global parameterization....
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7400330 |
Magnification of indirection textures
An indirection texture magnification system and method for producing high-resolution indirection texture results. The system and method uses an indirection texture, designed for use with a...
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7382377 |
Render to texture cull
Method and apparatus for processing one or more fragment data. In one embodiment, the method includes processing one or more fragment data to generate one or more texture map addresses for one or...
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7379072 |
Method for determining weighting factors for the color calculation of a color value of texels for a footprint
In a method for determining weighting factors for the color calculation of a color value of texels for a footprint covering a plurality of texels in a texel grid, in a graphic system, form...
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7372468 |
Anisotropic texture filtering with a modified number of texture samples
Systems and methods for modifying the number of texture samples used to produce an anisotropically filtered texture mapped pixel may improve texture mapping performance. When the number of texture...
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7372467 |
System and method for modifying a number of texture samples for anisotropic texture filtering
Systems and methods for modifying the number of texture samples used to produce an anisotropically filtered texture mapped pixel may improve texture mapping performance. When the number of texture...
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7369136 |
Computing anisotropic texture mapping parameters
A system and method for computing anisotropic texture mapping parameters by using approximation techniques reduces the complexity of the calculations needed to perform high quality anisotropic...
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7356453 |
Computerized pattern texturing
A system and method for merging carpet design image patterns in order to create a custom-designed patterned carpet image. A customized carpet image is defined by identifying a plurality of carpet...
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7355604 |
Image rendering method and image rendering apparatus using anisotropic texture mapping
An image rendering method includes generating pixels in accordance with graphic information, determining a direction of anisotropy of a footprint obtained by projecting the pixel on a texture on...
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7348990 |
Multi-dimensional texture drawing apparatus, compressing apparatus, drawing system, drawing method, and drawing program
As for a multi-dimensional texture constituted by a plurality of textures different in photographing environment such as a viewing position or lighting conditions, texture images constituting the...
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7336264 |
Method and system for editing or modifying 3D animations in a non-linear editing environment
A non-linear editing (NLE) system for editing and/or modifying 3D animation information comprises elements represented by clip objects which can be positioned and/or manipulated relative to a time...
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7324117 |
Method and apparatus for using non-power of two dimension texture maps
An apparatus and method for using non-power of two texture maps is described. Texture map coordinates for a non-power of two dimension texture map such as u and v are computed without requiring a...
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7324107 |
Single level MIP filtering algorithm for anisotropic texturing
A method of performing anisotropic texture mip-mapping. The method includes determining a region of support for a set of target pixels of the image to be textured, and mapping the region of support...
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7315309 |
Color-information processing method, and program
In order to perform pseudo-three-dimensional display for analyzing color distribution, there are provided a color-distribution-information input step of inputting color-distribution information...
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7307638 |
Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system
A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics...
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7304647 |
Generating texture maps for use in 3D computer graphics
A texture map for texturing the polygon mesh of a 3D computer model during rendering is generated by defining a respective triangle within the texture map for each triangle in the polygon mesh to...
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7295212 |
Method, system, and computer program product for blending textures in a texture paging scheme
Methods, systems, and computer program products for blending textures used to render computer generated images are provided. In an embodiment of the invention, a MIP-mapped mask texture is...
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7280114 |
Line stipple pattern emulation through texture mapping
A method is described to render a line stipple pattern in an ad hoc piecewise fashion by creating a texture map having information that represents the line stipple pattern. The method also...
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7274366 |
Method and apparatus for detecting edge
The present invention relates to a method and apparatus for detecting an edge in an image or video. The present invention can detect an edge more quickly by detecting edge information by using the...
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7262777 |
Approximation of level of detail calculation in cubic mapping without attribute delta function
A method of cubic mapping with texturing is described. Neighboring pixels on an object are mapped to adjacent faces of the cube, but these adjacent faces do not guarantee continuity in the texture...
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7239325 |
Image generation method and image generation device
It is an object of the present invention to generate more realistic pattern by mapping a texture to a three-dimensional polygon. An image generation device has image memory, in which are stored...
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7227550 |
Processing module for a computer system device
A processing module converts an input signal, which is generated in a computer system device, into a digital output signal at a video output. The digital output signal is adapted to be visualized...
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7221372 |
Method of analyzing and modifying a footprint
In a method of analyzing and modifying a footprint depending on a specified number of texture elements touched by the footprint, in a graphics system providing the texture elements having a...
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7209148 |
Generating, storing, and displaying graphics using sub-pixel bitmaps
Techniques for generating, storing and displaying graphics on computer systems are disclosed. The type of graphics in particular are images, where the image can be defined as a set of areas,...
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7193627 |
Trilinear optimization for texture filtering
Trilinear optimization is a technique to reduce the number of texture samples used to determine a texture value associated with a graphics fragment. Bilinear interpolations replace some trilinear...
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7170528 |
Fast glyph rendering for vector based fonts
A method of rendering a glyph of a vector-based font comprises the steps of: generating a MIP map for a glyph, where the MIP map comprises at least one level having a plurality of pixels and where...
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7170527 |
Interactive horizon mapping
Shadows, which play an important role in perceiving the shape and texture of an object, are simulated interactively in a real time, self-shadowing of a bump mapped surface for a computer rendered...
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7154507 |
System, method and computer program product for texture shading
A system, method and computer program product are provided for texture shading in a hardware graphics processor. Initially, a plurality of texture coordinates is identified. Further, it is...
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7129954 |
Apparatus and method for synthesizing multi-dimensional texture
A multi-dimensional texture synthesis apparatus includes a generator to generate a reference multi-dimensional texture including a codebook and a reference index image, the codebook including a set...
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7126604 |
Efficiently determining storage locations for the levels of detail of a MIP map of an image
A method, apparatus, and computer program product for determining an amount of storage for a level of detail in a MIP map. It includes identifying a given level of detail; identifying a size for an...
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7116335 |
Texturing systems for use in three-dimensional imaging systems
A texturing system for use in a three-dimensional imaging system comprises a memory ( 22 ) for storing mip-map data for use in texturing an image. A controller ( 24 ) retrieves from the memory the...
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7113194 |
Method and apparatus for rotating an image on a display
A method and apparatus utilizes a three dimensional rendering engine to rotate an image based on user selected or otherwise determined screen orientation. A vertex coordinate transformation is...
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7113192 |
Large 1D texture map representation with a 2D texture map
A method is described that involves storing 1D texture map information within a 2D texture map. The 1D texture map has a size that exceeds a maximum allowable 1D texture map size.
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7095421 |
Selective super-sampling/adaptive anti-aliasing of complex 3D data
A system and method is provided for preventing the occurrence of aliasing at the edges of polygons in 3D graphics. The system may detect both polygon geometric edges and Z edges due to intersection...
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7091984 |
Scalable desktop
A method for displaying a desktop display surface. The method includes creating a render target surface having substantially the same dimensions as a desktop display surface, casting the desktop...
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7079150 |
Image processing wherein decompression and compression methods provide faster transmission of texture data between a texture buffer and Aprocessor than between a storage device and a processor
The present invention includes a processor, a storage device having compressed texture data, a texture buffer having decompressed texture data. The processor reads the compressed texture data from...
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7053907 |
Image data generating apparatus
An input two-dimensional image is divided into equal-size blocks. MIP maps with different resolutions are generated in response to each of the blocks. A memory stores data representative of the MIP...
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7053906 |
Texture mapping method, recording medium, program, and program executing apparatus
A method of simply mapping a texture such as a light point texture onto a three-dimensional model comprises the steps of designating a three-dimensional model having polygons to be subjected to a...
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7027063 |
Texture cache addressing
A method of storing a texel in a texel cache comprising reading a t coordinate of the texel, the t coordinate comprising a plurality of bits, reading a s coordinate of the texel, the s coordinate...
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7012614 |
Texture roaming via dimension elevation
The present invention provides texture roaming via dimension elevation. A degree elevated texture is used to contain level of detail (LOD) levels (or tiles) of a clip-map across a degree elevated...
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7002592 |
Graphical display system and method for applying parametric and non-parametric texture maps to graphical objects
A graphical display system comprises memory and a texture mapper. The memory stores a parametric texture map (PTM) and a non-parametric texture map (non-PTM). The texture mapper is configured to...
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6995767 |
Trilinear optimization for texture filtering
Trilinear optimization is a technique to reduce the number of texture samples used to determine a texture value associated with a graphics fragment. Bilinear interpolations replace some trilinear...
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6975329 |
Depth-of-field effects using texture lookup
A graphical processing unit (GPU) and methods for rendering a three-dimensional (3D) scene generated in a field of view having in-focus and out-of-focus regions on a two-dimensional (2D) screen...
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6975319 |
System, method and article of manufacture for calculating a level of detail (LOD) during computer graphics processing
A system, method and article of manufacture are provided for calculating a level of detail (LOD) value for use during computer graphics processing. First, a plurality of geometrically arranged...
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6947054 |
Anisotropic filtering
Embodiments of the invention provide an anisotropic filtering configuration where a ratio value is computed as the ratio of the major axis to the minor axis of a pixel projection on a texture map....
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6940511 |
Graphics texture processing methods, apparatus and computer program products using texture compression, block overlapping and/or texture filtering
A pixel is textured by storing a first texel reference value, a second texel reference value, and texel mapping values where each texel mapping value represents a k-tuple of (ternary) references to...
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6937251 |
Method and system for improving color quality of three-dimensional rendered images
A method and system for providing a graphical image on a display is disclosed. The image is provided from data describing at least one object. The display includes a plurality of pixels. Each of...
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